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<channel>
	<title>Silent Raven Games Blog</title>
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	<link>http://blog.silentravengames.com</link>
	<description>Silent Raven Games Development Studios</description>
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		<item>
		<title>IZR Game Structure Doc</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/menus-and-ui/izr-game-structure-doc/598/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/menus-and-ui/izr-game-structure-doc/598/#comments</comments>
		<pubDate>Mon, 19 Apr 2010 08:34:50 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Menus and UI]]></category>
		<category><![CDATA[Doc]]></category>
		<category><![CDATA[Full Game]]></category>
		<category><![CDATA[Game Full]]></category>
		<category><![CDATA[Game Structure]]></category>
		<category><![CDATA[Gamestructure]]></category>
		<category><![CDATA[Ghost]]></category>
		<category><![CDATA[Pdf]]></category>
		<category><![CDATA[Replay]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=598</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/menus-and-ui/izr-game-structure-doc/598/">IZR Game Structure Doc</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Fgame-design-inertia-zero-racing%2Fmenus-and-ui%2Fizr-game-structure-doc%2F598%2F&amp;linkname=IZR%20Game%20Structure%20Doc"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/game-progression/players-progression-through-the-game/68/" title="Game Loop | Players Progression | v01">Game Loop | Players Progression | v01</a></li></ul>]]></content:encoded>
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		<item>
		<title>Slipstreaming Gameplay</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slipstreaming-gameplay/594/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slipstreaming-gameplay/594/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 03:34:04 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Game Features]]></category>
		<category><![CDATA[Gameplay Parameters]]></category>
		<category><![CDATA[Acceleration]]></category>
		<category><![CDATA[Charge Speed]]></category>
		<category><![CDATA[Drift]]></category>
		<category><![CDATA[Execution]]></category>
		<category><![CDATA[Inertia]]></category>
		<category><![CDATA[Parameters]]></category>
		<category><![CDATA[Pitch]]></category>
		<category><![CDATA[Relevant Factors]]></category>
		<category><![CDATA[Sound Manipulation]]></category>
		<category><![CDATA[Speed Boost]]></category>
		<category><![CDATA[Speed Factor]]></category>
		<category><![CDATA[Speed Lines]]></category>
		<category><![CDATA[Top Speed]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=594</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slipstreaming-gameplay/594/">Slipstreaming Gameplay</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Fgame-design-inertia-zero-racing%2Fgameplay-parameters%2Fslipstreaming-gameplay%2F594%2F&amp;linkname=Slipstreaming%20Gameplay"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/finalizing-gameplay-parameters-parameter-branches/206/" title="Finalizing Gameplay Parameters | Parameter Branches">Finalizing Gameplay Parameters | Parameter Branches</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/all-gameplay-parameters-and-gameplay-components-external-internal-and-weapons/179/" title="All Gameplay Parameters and Gameplay Components | External, Internal and Weapons">All Gameplay Parameters and Gameplay Components | External, Internal and Weapons</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/" title="Slide Gameplay Mechanism ">Slide Gameplay Mechanism </a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/game-features-game-design-inertia-zero-racing-inertia-zero-racing/inertia-cancel-and-inertia-drift/563/" title="&#8220;Inertia Cancel&#8221; and &#8220;Inertia Drift&#8221;">&#8220;Inertia Cancel&#8221; and &#8220;Inertia Drift&#8221;</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/29-nov-2009-may-the-forces-be-with-me/120/" title="29 Nov 2009 | may the forces be with me">29 Nov 2009 | may the forces be with me</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/" title="Game Loop | Players Progression | v03">Game Loop | Players Progression | v03</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-models-parameter-ranges/400/" title="Craft Sets Parameter Ranges">Craft Sets Parameter Ranges</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/gameplay-parameters-weight-and-stability/375/" title="Gameplay Parameters | Stability, Weight and Materials ">Gameplay Parameters | Stability, Weight and Materials </a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-sets-and-craft-sets-parameters-ranking/286/" title="Craft Sets and Craft Sets Parameters Ranking Table">Craft Sets and Craft Sets Parameters Ranking Table</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/project-management/workflow-discussions/2-suggestions-to-improve-gameplay-parameter-testing-workflow/265/" title="2 Suggestions to Improve Gameplay Parameter Testing Workflow">2 Suggestions to Improve Gameplay Parameter Testing Workflow</a></li></ul>]]></content:encoded>
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		</item>
		<item>
		<title>&#8220;Inertia Cancel&#8221; and &#8220;Inertia Drift&#8221;</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/game-features-game-design-inertia-zero-racing-inertia-zero-racing/inertia-cancel-and-inertia-drift/563/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/game-features-game-design-inertia-zero-racing-inertia-zero-racing/inertia-cancel-and-inertia-drift/563/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 02:18:58 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Game Features]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Cancel]]></category>
		<category><![CDATA[Drift]]></category>
		<category><![CDATA[Feedbacks]]></category>
		<category><![CDATA[Game Engine]]></category>
		<category><![CDATA[Inertia]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=563</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/game-features-game-design-inertia-zero-racing-inertia-zero-racing/inertia-cancel-and-inertia-drift/563/">&#8220;Inertia Cancel&#8221; and &#8220;Inertia Drift&#8221;</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Fgame-design-inertia-zero-racing%2Fgame-features-game-design-inertia-zero-racing-inertia-zero-racing%2Finertia-cancel-and-inertia-drift%2F563%2F&amp;linkname=%26%238220%3BInertia%20Cancel%26%238221%3B%20and%20%26%238220%3BInertia%20Drift%26%238221%3B"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slipstreaming-gameplay/594/" title="Slipstreaming Gameplay">Slipstreaming Gameplay</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/" title="Game Loop | Players Progression | v03">Game Loop | Players Progression | v03</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/finalizing-gameplay-parameters-parameter-branches/206/" title="Finalizing Gameplay Parameters | Parameter Branches">Finalizing Gameplay Parameters | Parameter Branches</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/all-gameplay-parameters-and-gameplay-components-external-internal-and-weapons/179/" title="All Gameplay Parameters and Gameplay Components | External, Internal and Weapons">All Gameplay Parameters and Gameplay Components | External, Internal and Weapons</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/game-progression/game-loop-players-progression-v02/88/" title="Game Loop | Players Progression | v02">Game Loop | Players Progression | v02</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/29-nov-2009-may-the-forces-be-with-me/120/" title="29 Nov 2009 | may the forces be with me">29 Nov 2009 | may the forces be with me</a></li><li><a href="http://blog.silentravengames.com/ravendsg-notebook/inertia-zero-racing-ravendsg-notebook/game-design-notes/inertia-zero-racing-admin-issues-notes/30/" title="Inertia Zero Racing Admin Issues Notes">Inertia Zero Racing Admin Issues Notes</a></li></ul>]]></content:encoded>
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		</item>
		<item>
		<title>a draft icon for iphone done</title>
		<link>http://blog.silentravengames.com/silent-raven-games/a-draft-icon-for-iphone-done/551/</link>
		<comments>http://blog.silentravengames.com/silent-raven-games/a-draft-icon-for-iphone-done/551/#comments</comments>
		<pubDate>Sun, 07 Feb 2010 05:34:03 +0000</pubDate>
		<dc:creator>G-yang</dc:creator>
				<category><![CDATA[Silent Raven Games]]></category>
		<category><![CDATA[Icon]]></category>
		<category><![CDATA[Iphone]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/silent-raven-games/a-draft-icon-for-iphone-done/551/</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/silent-raven-games/a-draft-icon-for-iphone-done/551/">a draft icon for iphone done</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Fsilent-raven-games%2Fa-draft-icon-for-iphone-done%2F551%2F&amp;linkname=a%20draft%20icon%20for%20iphone%20done"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/articles/apple-development/iphone-design-marketing-notes-gamasutra-blog-adams-saltsman/533/" title="iPhone Design &#038; Marketing Notes | Gamasutra Blog | Adams Saltsman">iPhone Design &#038; Marketing Notes | Gamasutra Blog | Adams Saltsman</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/11-jan-2010-accelerometer-and-task-system/419/" title="11 Jan 2010 | Accelerometer and task system">11 Jan 2010 | Accelerometer and task system</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/16-dec-2009-toolbar-and-turns/349/" title="16 dec 2009 | toolbar and turns">16 dec 2009 | toolbar and turns</a></li><li><a href="http://blog.silentravengames.com/silent-raven-games/competitor/149/" title="Competitor ?">Competitor ?</a></li></ul>]]></content:encoded>
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		<item>
		<title>Track files updated!</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/project-management/task-updates/track-files-updated/540/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/project-management/task-updates/track-files-updated/540/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 14:00:38 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Task Updates]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=540</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/project-management/task-updates/track-files-updated/540/">Track files updated!</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Fproject-management%2Ftask-updates%2Ftrack-files-updated%2F540%2F&amp;linkname=Track%20files%20updated%21"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><h2  class="related_post_title">Random Posts</h2><ul class="related_post"><li><a href="http://blog.silentravengames.com/articles/apple-development/bytes-the-0-99-problem-adam-saltsman-gamasutra-blogs/249/" title="Bytes: The 0.99 Problem | Adam Saltsman | Gamasutra Blogs">Bytes: The 0.99 Problem | Adam Saltsman | Gamasutra Blogs</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/" title="Game Loop | Players Progression | v03">Game Loop | Players Progression | v03</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/the-4-weapons-categories/151/" title="The 4 Weapons Categories">The 4 Weapons Categories</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/27-nov-2009-1st-craft-driving-lesson/93/" title="27 nov 2009 | 1st Craft driving lesson :)">27 nov 2009 | 1st Craft driving lesson :)</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/4-dec-2009-smart-insert/242/" title="4 dec 2009 | smart insert">4 dec 2009 | smart insert</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-models-parameter-ranges/400/" title="Craft Sets Parameter Ranges">Craft Sets Parameter Ranges</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/16-dec-2009-toolbar-and-turns/349/" title="16 dec 2009 | toolbar and turns">16 dec 2009 | toolbar and turns</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/3-jan-2010-bonne-annee-happy-new-year/412/" title="3 jan 2010 | Bonne année ! happy new year !">3 jan 2010 | Bonne année ! happy new year !</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/game-progression/players-progression-league-rules/138/" title="League Rules">League Rules</a></li><li><a href="http://blog.silentravengames.com/ravendsg-notebook/inertia-zero-racing-ravendsg-notebook/game-design-notes/game-features-notes/23/" title="Game Features Notes">Game Features Notes</a></li></ul>]]></content:encoded>
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		<title>iPhone Design &amp; Marketing Notes &#124; Gamasutra Blog &#124; Adams Saltsman</title>
		<link>http://blog.silentravengames.com/articles/apple-development/iphone-design-marketing-notes-gamasutra-blog-adams-saltsman/533/</link>
		<comments>http://blog.silentravengames.com/articles/apple-development/iphone-design-marketing-notes-gamasutra-blog-adams-saltsman/533/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 03:46:01 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Apple Development]]></category>
		<category><![CDATA[Games Business]]></category>
		<category><![CDATA[Amp]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Design Marketing]]></category>
		<category><![CDATA[Information Design]]></category>
		<category><![CDATA[Information Marketing]]></category>
		<category><![CDATA[Iphone]]></category>
		<category><![CDATA[Php]]></category>
		<category><![CDATA[Saltsman]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=533</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/articles/apple-development/iphone-design-marketing-notes-gamasutra-blog-adams-saltsman/533/">iPhone Design &#038; Marketing Notes | Gamasutra Blog | Adams Saltsman</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Farticles%2Fapple-development%2Fiphone-design-marketing-notes-gamasutra-blog-adams-saltsman%2F533%2F&amp;linkname=iPhone%20Design%20%26%23038%3B%20Marketing%20Notes%20%7C%20Gamasutra%20Blog%20%7C%20Adams%20Saltsman"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/articles/apple-development/bytes-the-0-99-problem-adam-saltsman-gamasutra-blogs/249/" title="Bytes: The 0.99 Problem | Adam Saltsman | Gamasutra Blogs">Bytes: The 0.99 Problem | Adam Saltsman | Gamasutra Blogs</a></li><li><a href="http://blog.silentravengames.com/silent-raven-games/a-draft-icon-for-iphone-done/551/" title="a draft icon for iphone done">a draft icon for iphone done</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/" title="All Tracks Descriptions">All Tracks Descriptions</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/11-jan-2010-accelerometer-and-task-system/419/" title="11 Jan 2010 | Accelerometer and task system">11 Jan 2010 | Accelerometer and task system</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/16-dec-2009-toolbar-and-turns/349/" title="16 dec 2009 | toolbar and turns">16 dec 2009 | toolbar and turns</a></li><li><a href="http://blog.silentravengames.com/silent-raven-games/competitor/149/" title="Competitor ?">Competitor ?</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/5-points-guide-to-content-addition/54/" title="5 Points Guide to Content Addition">5 Points Guide to Content Addition</a></li></ul>]]></content:encoded>
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		<item>
		<title>A story for the game</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/story/a-story-for-the-game/527/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/story/a-story-for-the-game/527/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 01:56:27 +0000</pubDate>
		<dc:creator>G-yang</dc:creator>
				<category><![CDATA[Story]]></category>
		<category><![CDATA[Central Core]]></category>
		<category><![CDATA[Circuits]]></category>
		<category><![CDATA[Current]]></category>
		<category><![CDATA[Game World]]></category>
		<category><![CDATA[Harddisk Drive]]></category>
		<category><![CDATA[Illegal Modification]]></category>
		<category><![CDATA[People Find]]></category>
		<category><![CDATA[Power Cores]]></category>
		<category><![CDATA[Proton]]></category>
		<category><![CDATA[Segments]]></category>
		<category><![CDATA[Shaft]]></category>
		<category><![CDATA[Sketches]]></category>
		<category><![CDATA[Sky King]]></category>
		<category><![CDATA[Sky World]]></category>
		<category><![CDATA[Speed Racer]]></category>
		<category><![CDATA[World Legend]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=527</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/story/a-story-for-the-game/527/">A story for the game</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Fgame-design-inertia-zero-racing%2Fstory%2Fa-story-for-the-game%2F527%2F&amp;linkname=A%20story%20for%20the%20game"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/" title="Game Loop | Players Progression | v03">Game Loop | Players Progression | v03</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/crafts-game-design-inertia-zero-racing-inertia-zero-racing/craft-parts-revision-from-4-to-5-parts/280/" title="Craft Parts Revision | From 4 to 5 parts">Craft Parts Revision | From 4 to 5 parts</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/project-management/workflow-discussions/2-suggestions-to-improve-gameplay-parameter-testing-workflow/265/" title="2 Suggestions to Improve Gameplay Parameter Testing Workflow">2 Suggestions to Improve Gameplay Parameter Testing Workflow</a></li></ul>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>24 jan 2010 &#124; on a new track :)</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/24-jan-2010-on-a-new-track/516/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/24-jan-2010-on-a-new-track/516/#comments</comments>
		<pubDate>Sun, 24 Jan 2010 07:34:05 +0000</pubDate>
		<dc:creator>cedric</dc:creator>
				<category><![CDATA[Dev journal]]></category>
		<category><![CDATA[Consistency]]></category>
		<category><![CDATA[Curve]]></category>
		<category><![CDATA[Curves]]></category>
		<category><![CDATA[Fps]]></category>
		<category><![CDATA[Frame Rate]]></category>
		<category><![CDATA[Game Doesn]]></category>
		<category><![CDATA[Graph]]></category>
		<category><![CDATA[Instantaneous Speed]]></category>
		<category><![CDATA[Monitor System]]></category>
		<category><![CDATA[Mouse Button]]></category>
		<category><![CDATA[Performance Monitor]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[Renderer]]></category>
		<category><![CDATA[Space Bar]]></category>
		<category><![CDATA[Speed Graphs]]></category>
		<category><![CDATA[Speed Perception]]></category>
		<category><![CDATA[Task Fs]]></category>
		<category><![CDATA[Test Machines]]></category>
		<category><![CDATA[Texture]]></category>
		<category><![CDATA[Tool]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=516</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/24-jan-2010-on-a-new-track/516/">24 jan 2010 | on a new track :)</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Ftech%2Fdev-journal%2F24-jan-2010-on-a-new-track%2F516%2F&amp;linkname=24%20jan%202010%20%7C%20on%20a%20new%20track%20%3A%29"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/6-dec-2009-i-checked-the-tracks/246/" title="6 dec 2009 |I &#8220;checked&#8221; the tracks">6 dec 2009 |I &#8220;checked&#8221; the tracks</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/" title="All Tracks Descriptions">All Tracks Descriptions</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/16-dec-2009-toolbar-and-turns/349/" title="16 dec 2009 | toolbar and turns">16 dec 2009 | toolbar and turns</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/4-dec-2009-smart-insert/242/" title="4 dec 2009 | smart insert">4 dec 2009 | smart insert</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/4-dec-2009-control-your-curves/229/" title="4 dec 2009 | control your curves&#8230;">4 dec 2009 | control your curves&#8230;</a></li></ul>]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>All Tracks Descriptions</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 16:07:34 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Game Progression]]></category>
		<category><![CDATA[LEVEL DESIGN]]></category>
		<category><![CDATA[Amp]]></category>
		<category><![CDATA[Angles]]></category>
		<category><![CDATA[Brat]]></category>
		<category><![CDATA[Curves]]></category>
		<category><![CDATA[Elder Brother]]></category>
		<category><![CDATA[Environment School]]></category>
		<category><![CDATA[Game Play]]></category>
		<category><![CDATA[Junk Yard]]></category>
		<category><![CDATA[Junkies]]></category>
		<category><![CDATA[Junkyard]]></category>
		<category><![CDATA[League Championship]]></category>
		<category><![CDATA[Lush Gardens]]></category>
		<category><![CDATA[Mechanisms]]></category>
		<category><![CDATA[Objective 1]]></category>
		<category><![CDATA[Obstacles]]></category>
		<category><![CDATA[Opponent]]></category>
		<category><![CDATA[Piles]]></category>
		<category><![CDATA[Plant Environment]]></category>
		<category><![CDATA[Private Sanctuary]]></category>
		<category><![CDATA[Rich Man]]></category>
		<category><![CDATA[Rubbish]]></category>
		<category><![CDATA[Sky Way]]></category>
		<category><![CDATA[Slides]]></category>
		<category><![CDATA[Straight Track]]></category>
		<category><![CDATA[Track 1]]></category>
		<category><![CDATA[Track 3]]></category>
		<category><![CDATA[Track Name]]></category>
		<category><![CDATA[Type None]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=490</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/">All Tracks Descriptions</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Flevel-design%2Fall-tracks-descriptions%2F490%2F&amp;linkname=All%20Tracks%20Descriptions"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/" title="Game Loop | Players Progression | v03">Game Loop | Players Progression | v03</a></li><li><a href="http://blog.silentravengames.com/articles/apple-development/iphone-design-marketing-notes-gamasutra-blog-adams-saltsman/533/" title="iPhone Design &#038; Marketing Notes | Gamasutra Blog | Adams Saltsman">iPhone Design &#038; Marketing Notes | Gamasutra Blog | Adams Saltsman</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/24-jan-2010-on-a-new-track/516/" title="24 jan 2010 | on a new track :)">24 jan 2010 | on a new track :)</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/" title="Slide Gameplay Mechanism ">Slide Gameplay Mechanism </a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/16-dec-2009-toolbar-and-turns/349/" title="16 dec 2009 | toolbar and turns">16 dec 2009 | toolbar and turns</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/4-dec-2009-control-your-curves/229/" title="4 dec 2009 | control your curves&#8230;">4 dec 2009 | control your curves&#8230;</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/finalizing-gameplay-parameters-parameter-branches/206/" title="Finalizing Gameplay Parameters | Parameter Branches">Finalizing Gameplay Parameters | Parameter Branches</a></li></ul>]]></content:encoded>
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		</item>
		<item>
		<title>Slide Gameplay Mechanism</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 06:29:53 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Controls]]></category>
		<category><![CDATA[Game Features]]></category>
		<category><![CDATA[Gameplay Parameters]]></category>
		<category><![CDATA[Acceleration]]></category>
		<category><![CDATA[Ced]]></category>
		<category><![CDATA[Deceleration]]></category>
		<category><![CDATA[Game Play]]></category>
		<category><![CDATA[Implementation]]></category>
		<category><![CDATA[Max Speed]]></category>
		<category><![CDATA[Mouse Device]]></category>
		<category><![CDATA[Mouse Position]]></category>
		<category><![CDATA[Move Mouse]]></category>
		<category><![CDATA[Parameters]]></category>
		<category><![CDATA[Rate Parameter]]></category>
		<category><![CDATA[S Max]]></category>
		<category><![CDATA[Skilled Player]]></category>
		<category><![CDATA[Slide Controls]]></category>
		<category><![CDATA[Slide Game]]></category>
		<category><![CDATA[Speed Reduction]]></category>
		<category><![CDATA[Suggestion]]></category>
		<category><![CDATA[Tilt]]></category>
		<category><![CDATA[Top Speed]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=443</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/">Slide Gameplay Mechanism</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Fgame-design-inertia-zero-racing%2Fgameplay-parameters%2Fslide-gameplay-mechanism%2F443%2F&amp;linkname=Slide%20Gameplay%20Mechanism"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/finalizing-gameplay-parameters-parameter-branches/206/" title="Finalizing Gameplay Parameters | Parameter Branches">Finalizing Gameplay Parameters | Parameter Branches</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/all-gameplay-parameters-and-gameplay-components-external-internal-and-weapons/179/" title="All Gameplay Parameters and Gameplay Components | External, Internal and Weapons">All Gameplay Parameters and Gameplay Components | External, Internal and Weapons</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slipstreaming-gameplay/594/" title="Slipstreaming Gameplay">Slipstreaming Gameplay</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/project-management/workflow-discussions/2-suggestions-to-improve-gameplay-parameter-testing-workflow/265/" title="2 Suggestions to Improve Gameplay Parameter Testing Workflow">2 Suggestions to Improve Gameplay Parameter Testing Workflow</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/" title="All Tracks Descriptions">All Tracks Descriptions</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/" title="Game Loop | Players Progression | v03">Game Loop | Players Progression | v03</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-models-parameter-ranges/400/" title="Craft Sets Parameter Ranges">Craft Sets Parameter Ranges</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/gameplay-parameters-weight-and-stability/375/" title="Gameplay Parameters | Stability, Weight and Materials ">Gameplay Parameters | Stability, Weight and Materials </a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-sets-and-craft-sets-parameters-ranking/286/" title="Craft Sets and Craft Sets Parameters Ranking Table">Craft Sets and Craft Sets Parameters Ranking Table</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-weapons-parameters/165/" title="Craft Weapons Parameters Characteristics Table">Craft Weapons Parameters Characteristics Table</a></li></ul>]]></content:encoded>
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