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	<title>Silent Raven Games Blog &#187; Design Marketing</title>
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		<title>iPhone Design &amp; Marketing Notes &#124; Gamasutra Blog &#124; Adams Saltsman</title>
		<link>http://blog.silentravengames.com/articles/apple-development/iphone-design-marketing-notes-gamasutra-blog-adams-saltsman/533/</link>
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		<pubDate>Mon, 01 Feb 2010 03:46:01 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Apple Development]]></category>
		<category><![CDATA[Games Business]]></category>
		<category><![CDATA[Amp]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Design Marketing]]></category>
		<category><![CDATA[Information Design]]></category>
		<category><![CDATA[Information Marketing]]></category>
		<category><![CDATA[Iphone]]></category>
		<category><![CDATA[Php]]></category>
		<category><![CDATA[Saltsman]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=533</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/articles/apple-development/iphone-design-marketing-notes-gamasutra-blog-adams-saltsman/533/">iPhone Design &#038; Marketing Notes | Gamasutra Blog | Adams Saltsman</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Farticles%2Fapple-development%2Fiphone-design-marketing-notes-gamasutra-blog-adams-saltsman%2F533%2F&amp;linkname=iPhone%20Design%20%26%23038%3B%20Marketing%20Notes%20%7C%20Gamasutra%20Blog%20%7C%20Adams%20Saltsman"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/articles/apple-development/bytes-the-0-99-problem-adam-saltsman-gamasutra-blogs/249/" title="Bytes: The 0.99 Problem | Adam Saltsman | Gamasutra Blogs">Bytes: The 0.99 Problem | Adam Saltsman | Gamasutra Blogs</a></li><li><a href="http://blog.silentravengames.com/silent-raven-games/a-draft-icon-for-iphone-done/551/" title="a draft icon for iphone done">a draft icon for iphone done</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/" title="All Tracks Descriptions">All Tracks Descriptions</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/11-jan-2010-accelerometer-and-task-system/419/" title="11 Jan 2010 | Accelerometer and task system">11 Jan 2010 | Accelerometer and task system</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/16-dec-2009-toolbar-and-turns/349/" title="16 dec 2009 | toolbar and turns">16 dec 2009 | toolbar and turns</a></li><li><a href="http://blog.silentravengames.com/silent-raven-games/competitor/149/" title="Competitor ?">Competitor ?</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/5-points-guide-to-content-addition/54/" title="5 Points Guide to Content Addition">5 Points Guide to Content Addition</a></li></ul>]]></content:encoded>
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