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	<title>Silent Raven Games Blog &#187; Environment School</title>
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		<title>All Tracks Descriptions</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 16:07:34 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Game Progression]]></category>
		<category><![CDATA[LEVEL DESIGN]]></category>
		<category><![CDATA[Amp]]></category>
		<category><![CDATA[Angles]]></category>
		<category><![CDATA[Brat]]></category>
		<category><![CDATA[Curves]]></category>
		<category><![CDATA[Elder Brother]]></category>
		<category><![CDATA[Environment School]]></category>
		<category><![CDATA[Game Play]]></category>
		<category><![CDATA[Junk Yard]]></category>
		<category><![CDATA[Junkies]]></category>
		<category><![CDATA[Junkyard]]></category>
		<category><![CDATA[League Championship]]></category>
		<category><![CDATA[Lush Gardens]]></category>
		<category><![CDATA[Mechanisms]]></category>
		<category><![CDATA[Objective 1]]></category>
		<category><![CDATA[Obstacles]]></category>
		<category><![CDATA[Opponent]]></category>
		<category><![CDATA[Piles]]></category>
		<category><![CDATA[Plant Environment]]></category>
		<category><![CDATA[Private Sanctuary]]></category>
		<category><![CDATA[Rich Man]]></category>
		<category><![CDATA[Rubbish]]></category>
		<category><![CDATA[Sky Way]]></category>
		<category><![CDATA[Slides]]></category>
		<category><![CDATA[Straight Track]]></category>
		<category><![CDATA[Track 1]]></category>
		<category><![CDATA[Track 3]]></category>
		<category><![CDATA[Track Name]]></category>
		<category><![CDATA[Type None]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=490</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/">All Tracks Descriptions</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
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			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Flevel-design%2Fall-tracks-descriptions%2F490%2F&amp;linkname=All%20Tracks%20Descriptions"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/" title="Game Loop | Players Progression | v03">Game Loop | Players Progression | v03</a></li><li><a href="http://blog.silentravengames.com/articles/apple-development/iphone-design-marketing-notes-gamasutra-blog-adams-saltsman/533/" title="iPhone Design &#038; Marketing Notes | Gamasutra Blog | Adams Saltsman">iPhone Design &#038; Marketing Notes | Gamasutra Blog | Adams Saltsman</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/24-jan-2010-on-a-new-track/516/" title="24 jan 2010 | on a new track :)">24 jan 2010 | on a new track :)</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/" title="Slide Gameplay Mechanism ">Slide Gameplay Mechanism </a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/16-dec-2009-toolbar-and-turns/349/" title="16 dec 2009 | toolbar and turns">16 dec 2009 | toolbar and turns</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/4-dec-2009-control-your-curves/229/" title="4 dec 2009 | control your curves&#8230;">4 dec 2009 | control your curves&#8230;</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/finalizing-gameplay-parameters-parameter-branches/206/" title="Finalizing Gameplay Parameters | Parameter Branches">Finalizing Gameplay Parameters | Parameter Branches</a></li></ul>]]></content:encoded>
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