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	<title>Silent Raven Games Blog &#187; Game Play</title>
	<atom:link href="http://blog.silentravengames.com/silentravengamestags/game-play/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.silentravengames.com</link>
	<description>Silent Raven Games Development Studios</description>
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		<item>
		<title>All Tracks Descriptions</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 16:07:34 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Game Progression]]></category>
		<category><![CDATA[LEVEL DESIGN]]></category>
		<category><![CDATA[Amp]]></category>
		<category><![CDATA[Angles]]></category>
		<category><![CDATA[Brat]]></category>
		<category><![CDATA[Curves]]></category>
		<category><![CDATA[Elder Brother]]></category>
		<category><![CDATA[Environment School]]></category>
		<category><![CDATA[Game Play]]></category>
		<category><![CDATA[Junk Yard]]></category>
		<category><![CDATA[Junkies]]></category>
		<category><![CDATA[Junkyard]]></category>
		<category><![CDATA[League Championship]]></category>
		<category><![CDATA[Lush Gardens]]></category>
		<category><![CDATA[Mechanisms]]></category>
		<category><![CDATA[Objective 1]]></category>
		<category><![CDATA[Obstacles]]></category>
		<category><![CDATA[Opponent]]></category>
		<category><![CDATA[Piles]]></category>
		<category><![CDATA[Plant Environment]]></category>
		<category><![CDATA[Private Sanctuary]]></category>
		<category><![CDATA[Rich Man]]></category>
		<category><![CDATA[Rubbish]]></category>
		<category><![CDATA[Sky Way]]></category>
		<category><![CDATA[Slides]]></category>
		<category><![CDATA[Straight Track]]></category>
		<category><![CDATA[Track 1]]></category>
		<category><![CDATA[Track 3]]></category>
		<category><![CDATA[Track Name]]></category>
		<category><![CDATA[Type None]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=490</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/">All Tracks Descriptions</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Flevel-design%2Fall-tracks-descriptions%2F490%2F&amp;linkname=All%20Tracks%20Descriptions"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/" title="Game Loop | Players Progression | v03">Game Loop | Players Progression | v03</a></li><li><a href="http://blog.silentravengames.com/articles/apple-development/iphone-design-marketing-notes-gamasutra-blog-adams-saltsman/533/" title="iPhone Design &#038; Marketing Notes | Gamasutra Blog | Adams Saltsman">iPhone Design &#038; Marketing Notes | Gamasutra Blog | Adams Saltsman</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/24-jan-2010-on-a-new-track/516/" title="24 jan 2010 | on a new track :)">24 jan 2010 | on a new track :)</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/" title="Slide Gameplay Mechanism ">Slide Gameplay Mechanism </a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/16-dec-2009-toolbar-and-turns/349/" title="16 dec 2009 | toolbar and turns">16 dec 2009 | toolbar and turns</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/4-dec-2009-control-your-curves/229/" title="4 dec 2009 | control your curves&#8230;">4 dec 2009 | control your curves&#8230;</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/finalizing-gameplay-parameters-parameter-branches/206/" title="Finalizing Gameplay Parameters | Parameter Branches">Finalizing Gameplay Parameters | Parameter Branches</a></li></ul>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Slide Gameplay Mechanism</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 06:29:53 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Controls]]></category>
		<category><![CDATA[Game Features]]></category>
		<category><![CDATA[Gameplay Parameters]]></category>
		<category><![CDATA[Acceleration]]></category>
		<category><![CDATA[Ced]]></category>
		<category><![CDATA[Deceleration]]></category>
		<category><![CDATA[Game Play]]></category>
		<category><![CDATA[Implementation]]></category>
		<category><![CDATA[Max Speed]]></category>
		<category><![CDATA[Mouse Device]]></category>
		<category><![CDATA[Mouse Position]]></category>
		<category><![CDATA[Move Mouse]]></category>
		<category><![CDATA[Parameters]]></category>
		<category><![CDATA[Rate Parameter]]></category>
		<category><![CDATA[S Max]]></category>
		<category><![CDATA[Skilled Player]]></category>
		<category><![CDATA[Slide Controls]]></category>
		<category><![CDATA[Slide Game]]></category>
		<category><![CDATA[Speed Reduction]]></category>
		<category><![CDATA[Suggestion]]></category>
		<category><![CDATA[Tilt]]></category>
		<category><![CDATA[Top Speed]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=443</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/">Slide Gameplay Mechanism</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Fgame-design-inertia-zero-racing%2Fgameplay-parameters%2Fslide-gameplay-mechanism%2F443%2F&amp;linkname=Slide%20Gameplay%20Mechanism"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/finalizing-gameplay-parameters-parameter-branches/206/" title="Finalizing Gameplay Parameters | Parameter Branches">Finalizing Gameplay Parameters | Parameter Branches</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/all-gameplay-parameters-and-gameplay-components-external-internal-and-weapons/179/" title="All Gameplay Parameters and Gameplay Components | External, Internal and Weapons">All Gameplay Parameters and Gameplay Components | External, Internal and Weapons</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slipstreaming-gameplay/594/" title="Slipstreaming Gameplay">Slipstreaming Gameplay</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/project-management/workflow-discussions/2-suggestions-to-improve-gameplay-parameter-testing-workflow/265/" title="2 Suggestions to Improve Gameplay Parameter Testing Workflow">2 Suggestions to Improve Gameplay Parameter Testing Workflow</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/" title="All Tracks Descriptions">All Tracks Descriptions</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/" title="Game Loop | Players Progression | v03">Game Loop | Players Progression | v03</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-models-parameter-ranges/400/" title="Craft Sets Parameter Ranges">Craft Sets Parameter Ranges</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/gameplay-parameters-weight-and-stability/375/" title="Gameplay Parameters | Stability, Weight and Materials ">Gameplay Parameters | Stability, Weight and Materials </a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-sets-and-craft-sets-parameters-ranking/286/" title="Craft Sets and Craft Sets Parameters Ranking Table">Craft Sets and Craft Sets Parameters Ranking Table</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-weapons-parameters/165/" title="Craft Weapons Parameters Characteristics Table">Craft Weapons Parameters Characteristics Table</a></li></ul>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Game Loop &#124; Players Progression &#124; v03</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 15:32:02 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Game Progression]]></category>
		<category><![CDATA[LEVEL DESIGN]]></category>
		<category><![CDATA[4 Play]]></category>
		<category><![CDATA[Casual Play]]></category>
		<category><![CDATA[Championship Requirements]]></category>
		<category><![CDATA[Freedom]]></category>
		<category><![CDATA[Game Loop]]></category>
		<category><![CDATA[Game Play]]></category>
		<category><![CDATA[Game World]]></category>
		<category><![CDATA[Ghost Race]]></category>
		<category><![CDATA[Hardcore Players]]></category>
		<category><![CDATA[Hub]]></category>
		<category><![CDATA[Inertia]]></category>
		<category><![CDATA[Money]]></category>
		<category><![CDATA[Mystery]]></category>
		<category><![CDATA[Participation Fees]]></category>
		<category><![CDATA[Pilot School]]></category>
		<category><![CDATA[Previous Version]]></category>
		<category><![CDATA[Professional League]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Prototype Requirements]]></category>
		<category><![CDATA[Revelation]]></category>
		<category><![CDATA[Rewards]]></category>
		<category><![CDATA[School Streets]]></category>
		<category><![CDATA[Sequel]]></category>
		<category><![CDATA[Sky Way]]></category>
		<category><![CDATA[Stake Your Claim]]></category>
		<category><![CDATA[Street Racers]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=426</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/">Game Loop | Players Progression | v03</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Flevel-design%2Fgame-loop-players-progression-v03%2F426%2F&amp;linkname=Game%20Loop%20%7C%20Players%20Progression%20%7C%20v03"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/game-progression/game-loop-players-progression-v02/88/" title="Game Loop | Players Progression | v02">Game Loop | Players Progression | v02</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/" title="All Tracks Descriptions">All Tracks Descriptions</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/finalizing-gameplay-parameters-parameter-branches/206/" title="Finalizing Gameplay Parameters | Parameter Branches">Finalizing Gameplay Parameters | Parameter Branches</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/game-progression/players-progression-league-rules/138/" title="League Rules">League Rules</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slipstreaming-gameplay/594/" title="Slipstreaming Gameplay">Slipstreaming Gameplay</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/game-features-game-design-inertia-zero-racing-inertia-zero-racing/inertia-cancel-and-inertia-drift/563/" title="&#8220;Inertia Cancel&#8221; and &#8220;Inertia Drift&#8221;">&#8220;Inertia Cancel&#8221; and &#8220;Inertia Drift&#8221;</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/story/a-story-for-the-game/527/" title="A story for the game">A story for the game</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/" title="Slide Gameplay Mechanism ">Slide Gameplay Mechanism </a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-models-parameter-ranges/400/" title="Craft Sets Parameter Ranges">Craft Sets Parameter Ranges</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/crafts-game-design-inertia-zero-racing-inertia-zero-racing/craft-sets-descriptions/325/" title="Craft Sets Descriptions">Craft Sets Descriptions</a></li></ul>]]></content:encoded>
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		</item>
		<item>
		<title>Finalizing Gameplay Parameters &#124; Parameter Branches</title>
		<link>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/finalizing-gameplay-parameters-parameter-branches/206/</link>
		<comments>http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/finalizing-gameplay-parameters-parameter-branches/206/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 08:51:12 +0000</pubDate>
		<dc:creator>ravendsg</dc:creator>
				<category><![CDATA[Gameplay Parameters]]></category>
		<category><![CDATA[Acceleration]]></category>
		<category><![CDATA[Branch Energy]]></category>
		<category><![CDATA[Branches]]></category>
		<category><![CDATA[Consumption Rate]]></category>
		<category><![CDATA[Deceleration Rate]]></category>
		<category><![CDATA[Denominator]]></category>
		<category><![CDATA[Different Game]]></category>
		<category><![CDATA[Energy Branch]]></category>
		<category><![CDATA[Energy Consumption]]></category>
		<category><![CDATA[Energy Output]]></category>
		<category><![CDATA[Engine Branch]]></category>
		<category><![CDATA[Float 1]]></category>
		<category><![CDATA[Game Play]]></category>
		<category><![CDATA[Increment]]></category>
		<category><![CDATA[Inertia]]></category>
		<category><![CDATA[Max Load]]></category>
		<category><![CDATA[Maximum Efficiency]]></category>
		<category><![CDATA[Notebook]]></category>
		<category><![CDATA[Parameters]]></category>
		<category><![CDATA[Power Source]]></category>
		<category><![CDATA[Recoil Force]]></category>
		<category><![CDATA[Rotation Rate]]></category>
		<category><![CDATA[Slipstream]]></category>
		<category><![CDATA[Speed Boost]]></category>
		<category><![CDATA[Speed Engine]]></category>
		<category><![CDATA[Storage Capacity]]></category>
		<category><![CDATA[Top Speed]]></category>

		<guid isPermaLink="false">http://blog.silentravengames.com/?p=206</guid>
		<description><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/finalizing-gameplay-parameters-parameter-branches/206/">Finalizing Gameplay Parameters | Parameter Branches</a> is a post from: <a href="http://blog.silentravengames.com">Silent Raven Games Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="restricted alert warning">Sorry, but you do not have permission to view this content.</p><p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fblog.silentravengames.com%2Finertia-zero-racing%2Fgame-design-inertia-zero-racing%2Fgameplay-parameters%2Ffinalizing-gameplay-parameters-parameter-branches%2F206%2F&amp;linkname=Finalizing%20Gameplay%20Parameters%20%7C%20Parameter%20Branches"><img src="http://blog.silentravengames.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a></p><ul class="related_post"><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/all-gameplay-parameters-and-gameplay-components-external-internal-and-weapons/179/" title="All Gameplay Parameters and Gameplay Components | External, Internal and Weapons">All Gameplay Parameters and Gameplay Components | External, Internal and Weapons</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slipstreaming-gameplay/594/" title="Slipstreaming Gameplay">Slipstreaming Gameplay</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/slide-gameplay-mechanism/443/" title="Slide Gameplay Mechanism ">Slide Gameplay Mechanism </a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/game-loop-players-progression-v03/426/" title="Game Loop | Players Progression | v03">Game Loop | Players Progression | v03</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-weapons-parameters/165/" title="Craft Weapons Parameters Characteristics Table">Craft Weapons Parameters Characteristics Table</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/the-4-weapons-categories/151/" title="The 4 Weapons Categories">The 4 Weapons Categories</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/tech/dev-journal/29-nov-2009-may-the-forces-be-with-me/120/" title="29 Nov 2009 | may the forces be with me">29 Nov 2009 | may the forces be with me</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/game-features-game-design-inertia-zero-racing-inertia-zero-racing/inertia-cancel-and-inertia-drift/563/" title="&#8220;Inertia Cancel&#8221; and &#8220;Inertia Drift&#8221;">&#8220;Inertia Cancel&#8221; and &#8220;Inertia Drift&#8221;</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/level-design/all-tracks-descriptions/490/" title="All Tracks Descriptions">All Tracks Descriptions</a></li><li><a href="http://blog.silentravengames.com/inertia-zero-racing/game-design-inertia-zero-racing/gameplay-parameters/craft-models-parameter-ranges/400/" title="Craft Sets Parameter Ranges">Craft Sets Parameter Ranges</a></li></ul>]]></content:encoded>
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